Pallas University of Applied Sciences
Subject '3D Graphics. Modelling'Name in Estonian: 3D-graafika.Modelleerimine
General description• Introduction to 3D graphics and its capabilities,
• General introduction into Lightwave 3D Modeler program • Introduction into the processes of Lightwave 3D Modeler program • Elementary and advanced aspects of modelling • Advanced education of Lightwave 3D Modeler program • Basics of texturing • General introduction into Lightwave 3D Layout program • Basics of lighting and scene construction AimThe objective is to develop three-dimensional thinking, and introduce the capabilities of 3D graphics. To teach modelling, materials, illumination. To introduce the use of 3D-graphics options in graphic design, product development and screen media.
Study outcomeUpon completion of the course, students will:
1. have basic knowledge of 3D graphics principles and possibilities; 2. be able to implement its basic systems on the programming level, 3. be capable of generating a 3D object with a texture, 4. be able to build an uncomplicated scene with lights and cameras, and be able to create a visual rendering, at least at a basic level. Is taught in following curricula2019: 2272 2018: 2272 2017: 2272 2016: 2272 2015: 2272 2013: 2272
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